Selected Publications and Presentations

  • Fleenor H., Carroll, H. D. (2020). Creating an OER Collection of Automatically Scored Practice Exercises for Computer Science 1. ACM SIGCSE: Portland, Oregon, 2020.
  • Kurt Peker Y., Fleenor H. (2020). Developing and Implementing a Cybersecurity Course for Middle School. In: Choo KK., Morris T., Peterson G. (eds) National Cyber Summit (NCS) Research Track. NCS 2019. Advances in Intelligent Systems and Computing, vol 1055. Springer, Cham.
  • Fleenor, H. and Hodhod, R. (2019). Integrating Creativity Tools to Engage Middle School Girls in Computer Science. ISTE, Philadelphia, PA, 2019.
  • Peker, Y., and Fleenor, H. (2019). Developing and Implementing a Cybersecurity Course for Middle School. National Cybersecurity Summit, Huntsville, AL, 2019.
  • Fleenor, H., Cutts, E., and Peker, Y. Collaboration: Developing and Piloting a Cybersecurity Curriculum for Middle School (2019). ACM SIGCSE: Minneapolis, Minnesota, 2019.
  • Perez, A., and Fleenor, H. What does it take to teach K12 Computer Science: Exploring teacher’s attitudes towards teaching CS K12 in Georgia. (2019). ACM SIGCSE: Minneapolis, Minnesota, 2019.
  • Fleenor, H. Establishing Computational Thinking as Just Another Tool in the Problem Solving Tool Box. ACM SIGCSE: Minneapolis, Minnesota, 2019.
  • Fleenor, H. Creative Computing in CS 1 (2018). ACM Mid-SE Conference 2018. Gatlinburg, TN
  • Fleenor, H, and Peker, Y. (2018). Designing and Delivering a Cybersecurity Curriculum for Middle Schools. CISSE. New Orleans, LA, 2018.
  • Fleenor, H., and Peker, Y. (2018). Birds of a Feather: Developing Engaging Cybersecurity Activities for K-12. WiCYS. Chicago, Il, 2018.
  • Fleenor, H., Hodhod, R., and Brou, R. (2017). Improving Assessment with Text Mining. Interservice/Industry Training, Simulation, and Education Conference. Orlando, Fl, 2017.
  • Fleenor, H. (2017). Computer Science Education. From K-12 to Industry: Preparing students for a technological future Now! Columbus, Ga, 2017.
  • Hodhod, R. and Fleenor, H. (2017). A Text Mining Based Literature Analysis for Learning Theories and Computer Science Education. The 3rd International Conference on Advanced Intelligent Systems and Informatics. Cairo, Egypt, 2017.
  • Fleenor, H. (2017) The Evolution of the Female Character in Video Games. CIMFest. Columbus, Ga, 2017.
  • Fleenor, H., and Peker, Y. (2017). Cybersecurity Roadshow Activities. Computer Science Teachers Association conference. Baltimore, Md, 2017.
  • Fleenor, H., Hodhod, R., Huffman, J., Ray, L., and Wang, S. (2017) AP Computer Science Principles. Zybooks.
  • Fleenor, H. (2016) Serious Games. CIMFest. Columbus, Ga, 2016.
  • Fleenor, H. and Hodhod, R. Text Mining to Explore the Use of Learning Theories in Data Structures Education Literature (2016). Proceedings: ACM Mid-Southeast. Gatlinburg, Tn, 2016.
  • Tillman, D., Fleenor, H., and Hodhod, R. (2015). Work in progress: Creating study tools using interactive narrative and ConceptNet. ISECON Proceedings, Orlando, Fl, 2015.
  • Fleenor, H. G. and Hodhod, R. (2015) “Chapter 3: Assessment of Learning and Technology: Computer Science Education.” Handbook of Research on Learning Outcomes and Learning Opportunities in the Digital Age. IGI Global.
  • Fleenor, H., Alexander, B., & Chouchane, R. (2015, August). Tech girls shine: Increasing commitment to diversity through outreach. In Research in Equity and Sustained Participation in Engineering, Computing, and Technology (RESPECT), 2015 (pp. 1-1). IEEE.
  • Hodhod, R., Fleenor, H., & Nabi, S. (2014). Adaptive Augmented Reality Serious Game to Foster Problem Solving Skills. Proceedings of the 10th International Conference on Intelligent Environments.