Table of Contents
Chapter 7 Theoretical Foundations of Multimedia
Design Considerations for Multimedia
Design Considerations for Multimedia
Skills Needed for Producing Multimedia
Skills Needed for Producing Multimedia (cont.)
Design Considerations for Multimedia
Design in Graphics and the Arts
Design in Software Engineering
Design in Software Engineering
Design in Multimedia
Design for Accessibility in Multimedia Software
Effective Integration ofDiverse Disciplines
Interactivity Design
History of Computer-Human Interactivity (CHI)
Modes of Communication with and through Computers
A User Interface Must Achieve Effective Communication of:
A User Interface Must Achieve Effective Communication of: (cont.)
Interface Metaphors
Examples of Interface Metaphors
Basic Considerations for Metaphors
Mok’s Principles for Metaphors
Mok’s Principles for Metaphors (cont.)
Mok’s Principles for Metaphors (cont.)
Mok’s Principles for Metaphors (cont.)
Cognitive Train Wrecks
Findings from Gestalt Psychology
Findings from Gestalt Psychology
Findings from Gestalt Psychology
Findings from Gestalt Psychology
Findings from Gestalt Psychology
Findings from Gestalt Psychology
Psychology of Color
Educational Psychology
Educational Psychology
Educational Psychology
Myers’ Dimensions for Evaluating Interface-Development Tools
Myers’ Dimensions for Evaluating Interface-Development Tools (cont.)
Software Engineering Qualities for Interface-Development Tools
Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Taxonomy of Interaction Styles
Variables to Consider in the Choice of Interaction Styles
Characteristics of Human-Centered Systems
Precepts for the Design of Human-Centered Systems
Precepts for the Design of Human-Centered Systems (cont.)
Design Rules for Graphic and Screen Design
Design Rules for Graphic and Screen Design
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Design Rules for Graphic and Screen Design
Design Rules for Graphic and Screen Design
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
Designing for Interactivity
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