Chapter 7 Theoretical Foundations of Multimedia

11/8/99


Click here to start


Table of Contents

Chapter 7 Theoretical Foundations of Multimedia

Design Considerations for Multimedia

Design Considerations for Multimedia

Skills Needed for Producing Multimedia

Skills Needed for Producing Multimedia (cont.)

Design Considerations for Multimedia

Design in Graphics and the Arts

Design in Software Engineering

Design in Software Engineering

Design in Multimedia

Design for Accessibility in Multimedia Software

Effective Integration of Diverse Disciplines

Interactivity Design

History of Computer-Human Interactivity (CHI)

Modes of Communication with and through Computers

A User Interface Must Achieve Effective Communication of:

A User Interface Must Achieve Effective Communication of: (cont.)

Interface Metaphors

Examples of Interface Metaphors

Basic Considerations for Metaphors

Mok’s Principles for Metaphors

Mok’s Principles for Metaphors (cont.)

Mok’s Principles for Metaphors (cont.)

Mok’s Principles for Metaphors (cont.)

Cognitive Train Wrecks

Findings from Gestalt Psychology

Findings from Gestalt Psychology

Findings from Gestalt Psychology

Findings from Gestalt Psychology

Findings from Gestalt Psychology

Findings from Gestalt Psychology

Psychology of Color

Educational Psychology

Educational Psychology

Educational Psychology

Myers’ Dimensions for Evaluating Interface-Development Tools

Myers’ Dimensions for Evaluating Interface-Development Tools (cont.)

Software Engineering Qualities for Interface-Development Tools

Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Taxonomy of Interaction Styles

Variables to Consider in the Choice of Interaction Styles

Characteristics of Human-Centered Systems

Precepts for the Design of Human-Centered Systems

Precepts for the Design of Human-Centered Systems (cont.)

Design Rules for Graphic and Screen Design

Design Rules for Graphic and Screen Design

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Design Rules for Graphic and Screen Design

Design Rules for Graphic and Screen Design

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Designing for Interactivity

Author: Robert Tannenbaum

Email: wsummers@nmhu.edu

Home Page: http://csc.ColumbusState.edu/summers

Other information:
Created by Wayne Summers