#include "iostream.h" // This program illustrates the use of pointers in objects class box { private: int length; int width; int *point; public: box(void); //Constructor void set(int new_length, int new_width, int stored_value); int get_area(void) {return length * width;} // Inline int get_value(void) {return *point;} // Inline ~box(); //Destructor }; box :: box(void) //Constructor implementation { length = 8; width = 8; point = new int; *point = 112; } // This method will set a box size to the input parameters void box :: set(int new_length, int new_width, int stored_value) { length = new_length; width = new_width; *point = stored_value; } box :: ~box(void) //Destructor { length = 0; width = 0; delete point; } main() { box small, medium, large; //Three boxes to work with small.set(5, 7, 177); large.set(15, 20, 999); cout << "The small box area is " << small.get_area() << "\n"; cout << "The medium box area is " << medium.get_area() << "\n"; cout << "The large box area is " << large.get_area() << "\n"; cout << "The small box stored value is " << small.get_value() << "\n"; cout << "The medium box stored value is " << medium.get_value() << "\n"; cout << "The large box stored value is " << large.get_value() << "\n"; } // Result of execution // // The small box area is 35 // The medium box area is 64 // The large box area is 300 // The small box stored value is 177 // The medium box stored value is 112 // The large box stored value is 999