CS600/MASCOM600 Fundamentals of Media Arts and Computer Science - Notes


  1. History and Uses of Multimedia
  2. Light and Sound, Seeing and Listening
  3. Hardware that Enables Multimedia
  4. Software that Enables Multimedia
  5. Communication Theory and Developments Underlying the Use of Multimedia
  6. Chapter 6 - Computer Science Theory
  7. Chapter 7 - Design Considerations for Multimedia
  8. Chapter 8 - Software Engineering & Management Considerations
  9. Chapter 9 - Legal and Societal Issues

Click here to return to Wayne's World's homepage: return to Wayne's World
written by Wayne Summers summers_wayne@ColumbusState.edu